Links+and+Lesson+Plans

=Links, Resources and Lesson Plans =

**Curriculum, Lesson Plans and Handouts**
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 * A series of 9 short lesson plans from Cascade Pass about students as producers of video games including design, basic knowledge about software and marketing techniques.
 * Complete lesson with activities about Computer Game Music [[file:100118-computer_games.pdf]]


 * Media Awareness Network**
 * A lesson about violence in video games for grades 7 to 9
 * Video and Computer Game Rating Systems is a handout about the ESRB rating system for video games.
 * Video Game Survey is a survey for middle school/secondary students to record how often they or their peers play video games.

Books and Articles

 * Barab, Sasha, Melissa Gresalfi and Anna Arici. "Why Educators Should Care about Games." //Educational Leadership.// Sep 2009. Web. 01 Mar 2010.
 * Gee, Paul. //What Video Games Have to Teach Us About Learning and Literacy.// New York: Palgrave, 2003. Print.
 * Jenkins, Henry. "Confronting the Challenges of Participatory Culture : Media Education for the 21st Century." Chicago: MacArthur Foundation, n.d. Web. 01 Mar 2010.
 * Merchant, Guy. "Virtual Worlds in Real-Life Classrooms." //Digital Literacies: Social Learning and Classroom Practices.// (eds). Victoria Carrington and Muriel Robinson. London: Sage Publications, 2009. Print.
 * Ontario Institute for Studies in Education. //The Road Ahead: Boys' Literacy Teacher Inquiry Project 2005-2008//. Web. 01 Mar 2010.
 * Ontario Ministry of Education. //Me Read? No Way! : A practical guide to improving boys' literacy skills.// Toronto: Queens Printer, 2004. Web. 01 Mar 2010.

Videos
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 * A video featured on the NY Times Magazine website discussing video game curriculum in a middle school.
 * Big Thinkers: James Paul Gee on Grading with Games


 * Will Wright demos Spore in an interesting[| video presentation] from Ted.com

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Websites and Other Resources

 * Alice.org is a free educational software that teaches students how to create and develop their own video games and movies with a friendly drag-and-drop interface.
 * Game Programming Wiki offers tutorials and support for programming games.
 * Games4change (G4C) a non-profit that believes in the transformative power of video games. While many of their resources are marketed towards non-profit organizations, there are some relevant features for education.
 * [|Inform] is an accessible, natural-language programming software for students of all ages (elementary to college/university) to produce their own interactive fiction.
 * LearnOntario offers a variety of resources for educators.
 * National Geographic offers a site with various educational games, most geography related and for younger students.
 * New Media Literacies Community Site offers multiple complete lesson plans about incorporating media in the curriculum for English and Language Arts and Social studies.
 * RezEd is an online site for educators who use virtual worlds in the classroom and includes resources and support for educators. It is highly recommended.
 * Scratch is a free software, designed by MIT, which lets students create and share games, environments, interactive stories, characters, and animations, using a simplified programming language.
 * [|ScratchEd] is a community of educators participating online to discuss and share resources related to Scratch.
 * SecondLife4Teens is another wiki with valuable information. it is set up by the //British Council Learn English Second Life for Teens project//.
 * Shakespeare and Popular Music is a google site with lesson plans and resources for teaching Shakespeare using multimedia.
 * TakingITGlobal has a lesson for educators who wish to create a virtual world on TakingITGlobal's site.
 * Top 100 Tools for Learning is a great resource to see what latest technologies professionals are using in the class.

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